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WHEN YOU SEE ME, cry
Adventure
Guardian of the desert: rise from your slumber! Fight robbers, reclaim the ancient artifact and outwit devious puzzles to bring it home
PROJECT OVERVIEW
SOS Studios
Production Time
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8 weeks half-time = Around 160 hours.
Engine
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The Game Engine
The Team
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2 Level Designers
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4 Artists
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2 Animators
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5 Programmers
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3 Audio Designers
My Contribution
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Project coordinator
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Made screen-by-screen plan of entire game as LD team
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Collaborated on level design with particular ownership of first dungeon
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Worked closely with artists to achieve top-down look in a 3D world
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Conceptualized and tuned player mechanics as member of Player task force
PROJECT highlights
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