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phone home

Puzzle Room

You are a captured alien! Now you must decode inferior human symbols to... Phone Home

PROJECT OVERVIEW

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smokin' mirrors

Production Time

  • 4 weeks half-time = Around 80 hours.

Engine

  • Sisyphus Engine (by our programmers)

The Team

  • 3 Level Designers

  • 4 Artists

  • 3 Animators

  • 2 Technical Artists

  • 5 Programmers

My Contribution

  • Project coordinator

  • Made prototype in Unreal Engine

  • Designed the game's puzzles together with other level designers in Puzzle taskforce

  • Provided support across the asset pipeline as the team adjusted to a new engine

  • Propped the level as needed

PROJECT highlights

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