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micah on the mycelium trail
Platformer
Use the power of fungi to dash, sling and soar your way past dangerous insects to reunite with your brother
PROJECT OVERVIEW
that studio around the corner
Production Time
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12 weeks half-time = Around 240 hours.
Engine
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The Game Engine
The Team
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3 Level Designers
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3 Artists
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2 Animators
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5 Programmers
My Contribution
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Project coordinator
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Made moment-by-moment breakdown of all levels with design team
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Built and propped all levels in a rotating fashion with LD team, with a particular focus on level 4
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Worked closely with art team to execute sprite-heavy 2.5D art style
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Tuned player mechanics as member of Player task force
PROJECT highlights
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