top of page
GROUP PROJECTS
Full game experiences made at The Game Assembly working tightly together with
Programmers, Animators, Artists & Technical Artists
Phone Home, Spite & Glint run on a game engine that we as a group constructed from scratch.
OTHER PROJECTS
A quick journey through my time at The Game Assembly

Floating Islands
World-building piece where red-crystal miners rise up against their overlords

The Bridge
Exercise in composition inspired by Hollow Knight

Golems Awake
Exercise in scripting, journeying to a peak to wake an ancient race of golems

BLACKBEAR HQ
Base infiltration mission across the rooftops of an Afghan village

All We Do, We Do for Him
Graphics assignment set in a simulated suburban idyll with a dark secret

Floating Islands
World-building piece where red-crystal miners rise up against their overlords

The Bridge
Exercise in composition inspired by Hollow Knight

Golems Awake
Exercise in scripting, journeying to a peak to wake an ancient race of golems

BLACKBEAR HQ
Base infiltration mission across the rooftops of an Afghan village

All We Do, We Do for Him
Graphics assignment set in a simulated suburban idyll with a dark secret

Floating Islands
World-building piece where red-crystal miners rise up against their overlords

The Bridge
Exercise in composition inspired by Hollow Knight

Golems Awake
Exercise in scripting, journeying to a peak to wake an ancient race of golems

BLACKBEAR HQ
Base infiltration mission across the rooftops of an Afghan village

All We Do, We Do for Him
Graphics assignment set in a simulated suburban idyll with a dark secret

Floating Islands
World-building piece where red-crystal miners rise up against their overlords

The Bridge
Exercise in composition inspired by Hollow Knight

Golems Awake
Exercise in scripting, journeying to a peak to wake an ancient race of golems

BLACKBEAR HQ
Base infiltration mission across the rooftops of an Afghan village

All We Do, We Do for Him
Graphics assignment set in a simulated suburban idyll with a dark secret

Floating Islands
World-building piece where red-crystal miners rise up against their overlords

The Bridge
Exercise in composition inspired by Hollow Knight

Golems Awake
Exercise in scripting, journeying to a peak to wake an ancient race of golems

BLACKBEAR HQ
Base infiltration mission across the rooftops of an Afghan village

All We Do, We Do for Him
Graphics assignment set in a simulated suburban idyll with a dark secret

Floating Islands
World-building piece where red-crystal miners rise up against their overlords

The Bridge
Exercise in composition inspired by Hollow Knight

Golems Awake
Exercise in scripting, journeying to a peak to wake an ancient race of golems

BLACKBEAR HQ
Base infiltration mission across the rooftops of an Afghan village

All We Do, We Do for Him
Graphics assignment set in a simulated suburban idyll with a dark secret
bottom of page